Stefan O'Rear wrote:
On Tue, Nov 20, 2007 at 07:27:48PM +0000, Andrew Coppin wrote:
(Nitpick: Don't you need Gtk2hs in order to *use* OpenGL? I mean, you have to open a window to render into somehow, and that's outside the OpenGL standard...)

You need *something*, but it need not be Gtk.

Correct. That's when I meant to say.

GLUT and GLX will also work, and at least the former has a Haskell binding.

As far as I'm aware, GLUT isn't available for Windows. (Or rather, I tried it once, and it wasn't happy at all. And after some Google searching, I found it's not around any more.)

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