jeremy.shaw:
> At Mon, 19 Nov 2007 21:25:23 +0000,
> Andrew Coppin wrote:
> > 
> > If you were going to implement Tetris in Haskell, how would you do it?
> > 
> > (For that matter, has anybody already *done* it? It would probably make 
> > a nice example program...)
> 
> A minimal openGL haskell tetris clone:
> 
> http://haskell-tetris.pbwiki.com/Main
> 

Cool! Hadn't seen this.
_______________________________________________
Haskell-Cafe mailing list
Haskell-Cafe@haskell.org
http://www.haskell.org/mailman/listinfo/haskell-cafe

Reply via email to