jeremy.shaw: > At Mon, 19 Nov 2007 21:25:23 +0000, > Andrew Coppin wrote: > > > > If you were going to implement Tetris in Haskell, how would you do it? > > > > (For that matter, has anybody already *done* it? It would probably make > > a nice example program...) > > A minimal openGL haskell tetris clone: > > http://haskell-tetris.pbwiki.com/Main >
Cool! Hadn't seen this. _______________________________________________ Haskell-Cafe mailing list Haskell-Cafe@haskell.org http://www.haskell.org/mailman/listinfo/haskell-cafe