On Sunday 14 October 2007 13:31:56 Andrew Coppin wrote: > PS. I've investigated existing APIs and I'm not seeing anything that > looks useful. Lots of support for drawing lines and arcs and so on, but > not for plotting individual pixels.
I highly recommend OpenGL. Even if you are just filling texture maps for now, you have a future proof way to do far more sophisticated graphics. -- Dr Jon D Harrop, Flying Frog Consultancy Ltd. http://www.ffconsultancy.com/products/?e _______________________________________________ Haskell-Cafe mailing list Haskell-Cafe@haskell.org http://www.haskell.org/mailman/listinfo/haskell-cafe