hi,
Bulat, i quote the doc for Data.Array.Storable :
"It is similar to IOUArray but slower. Its advantage is that it's
compatible with C."
So you speak about Storable because Matthew wants to use BLAS and LAPACK ?
Cheers,
mt
2006/5/29, Bulat Ziganshin <[EMAIL PROTECTED]>:
Hello Matthew,
Monday, May 29, 2006, 1:38:38 AM, you wrote:
> The third and final concern is the point of this post. How does one
> handle state efficiently in Haskell?
> I've seen the various state monads and gained a superficial enough
> understanding to be concerned about
> how useful they are, for the following reason:
> I would like to aggregrate a large number of state variables (possibly
> in the hundreds of variables) into a few
> data structures. These structures would not only contain basic variable
> types, but probably some rather large
> mutable arrays. So lets say I have such a structure called world and I
> wish to update just 1 entry. If I do
> w=world{entry=newentry}, the entire enormous world structure is copied to w.
use RealWorld :) IORef and StorableArray are you best friends. after
all, it's not good idea to work with StorableArray otherwise than
via the IO monad. i think you should create separate thread for each
part of your simulation and send data between them through Channels
--
Best regards,
Bulat mailto:[EMAIL PROTECTED]
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