This is very cool. I've been keeping an eye on this library for a few months.
Keep it on! On 19 March 2013 15:18, Heinrich Apfelmus <[email protected]> wrote: > Peter Althainz wrote: > >> Dear All, >> >> I'm happy to announce release 0.2.1 of HGamer3D, the game engine with >> Haskell API, featuring FRP based API and FRP based GUI. The new FRP API is >> based on the netwire package. Currently only available on Windows: >> http://www.hgamer3d.org. >> > > Nice work! > > Of course, I have to ask: what influenced your choice of FRP library in > favor of netwire instead of reactive-banana ? > > > Best regards, > Heinrich Apfelmus > > -- > http://apfelmus.nfshost.com > > > > ______________________________**_________________ > Haskell-Cafe mailing list > [email protected] > http://www.haskell.org/**mailman/listinfo/haskell-cafe<http://www.haskell.org/mailman/listinfo/haskell-cafe> >
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