I'm experiencing the same issues with compiled 64 bit working correctly, but interpreted causing all sorts of issues with Scotty.
On Thu, Sep 27, 2012 at 3:45 PM, Christiaan Baaij <christiaan.ba...@gmail.com> wrote: > The behaviour seems to differ between versions of OS X. > > A student has OS X 10.8 installed and is observing the described behaviour: > 32-bit: interpreted and compiled work correctly > 64-bit: only compiled code works correctly > > However, I have OS X 10.6, and I'm observing the following behaviour: > 32-bit: interpreted and compiled code work correctly > 64-bit: interpreted and compiled code work correctly > > To test: > cabal install gloss --flags="-GLUT GLFW" > cabal unpack gloss-examples > cd <unpacked-folder>/picture/GameEvent > ghci -fno-ghci-sandbox Main.hs > main > > I'll try to find another OS X 10.8 install (I don't want to upgrade) and see > if the behaviour still emerges. > > > On Sep 26, 2012, at 11:03 PM, Carter Schonwald wrote: > >> really? does the 64 bit code work correctly when compiled? >> if the compiled version works correctly, could you post a repo of some >> example codlets that *should work* on ghc 7.6 so i can sort out if its >> fixable. There were some similar problems with gtk / cairo for a while on >> OS X, and i was able to sort out reproducible instructions for getting >> things to work in that case. > > _______________________________________________ > Haskell-Cafe mailing list > Haskell-Cafe@haskell.org > http://www.haskell.org/mailman/listinfo/haskell-cafe _______________________________________________ Haskell-Cafe mailing list Haskell-Cafe@haskell.org http://www.haskell.org/mailman/listinfo/haskell-cafe