Hello Pritpal

Very compliment!!!!!!!!!!!
Wich c Compiler/ Operative system  are supported by your active x
implementation?

Do you think that we will use also active x components like ComponentOne
Studio Enterprise grid, reporting, charting, scheduling, data
manipulation, user interface (easy get demo from
http://www.componentsource.com/features/activex-components/index.html)

Do you think write a gui framework that will be a little clone of
XbaseParts but portable?
Can be easy added a Command Compatibility for fivewin
Imo also Visual Fox Pro will have an clear and documented implementation
Xbase++,Fivewin,Foxbase have an userbase who can use harbour for porting
his application to open source and modern environment.

Best Regard
Belgrano Massimo
-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Pritpal Bedi
Sent: Tuesday, November 04, 2008 3:33 AM
To: harbour@harbour-project.org
Subject: [Harbour] Higher Level Classes to Manage Consoles


Hello All

I am about to introduce Active-X controls in GTWVG 
with EVENTS management. The first results are very encouraging.
The basic code is contributed by Andy Wos which I have tuned-up
a little to adopt to GTWVG/GTWVT. Our beloved console window
is now able to host any Active-X control like Internet Explorer,
Acrobat, Excel, Shell Explorer, etc. and has the capabilities to
respond to events fired by the control and manage its methods
and properties as usual Harbour objects.

Here is a executable and sources. Just copy files in the zip to
harbour/contrib/gtwvg/tests and run the demowvg.exe.
Click <Modeless Dialogs><Active-X ...>  prompts. Just do not 
give attention to screen refresh glitches. To close the window, 
press ESC. If ESC does not work, then click on taskbar to minimize
and then maximize then press ESC. Sometimes focus is not 
moved back to console even you click on the title bar.

http://www.vouch.info/downloads/demowvg_ax.zip

As these type of functionality is always a pain if done via
function calls only, I intend to introduce class framework
to manage these components properly. 

To begin with I have in mind a Dialog class and an Active-X class.
Dialog class will be a wrapper to existing pre called functions to 
configure a console window like:

[SEC 1]
   hb_gtReload( 'WVG' )
   hb_gtInfo( HB_GTI_PRESPARAMS, { , , 10, 10, 400, 400, , .F., .F. } )
   SetColor( 'N/W' )
   CLS
   SetMode( 30,60 )
   SetCursor( 0 )
   Wvt_ShowWindow( 1 )
   hb_gtInfo( HB_GTI_CLOSABLE, .F. )

after which the actual console code becomes eligible for rendering
[SEC 2]
   Alert( 'I am in the child window!' )

and then the cleanup ( if it is a window in same thread )
[SEC 3]
   pGT1 := NIL
   hb_gtSelect( pGT )
   hb_gtInfo( HB_GTI_ENABLE, pGT )
   hb_gtInfo( HB_GTI_SETFOCUS, pGT )

Now to the real point of discussion:

As this effort may lead to building a GUI framework, as I think
positively, 
I want to start it on the firm grounds from the base itself. There are a

lot many object modals are in usage in Harbour, or say, Clipper world,
viz.,
FWH, XAILER, VXH, HWGUI, MINIGUI, etc., and XBASE++.
For me Xbase++ modal stands best of all and has a clear implementation 
details in place.

Now the namespace issue.
I propose to have all classes same names as Xbase++ and same 
number of parameter passing and same life cycle. The only difference
will be "Hb" as prefix instrad of "Xbp". thus
XbpActiveXControl() => HbActiveXControl(). 
Source file naming may also follow a standard rule.

I need your opinions on the topic before I start writing something.

Regards
Pritpal Bedi
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