Hi Pritpal,
I think I could not get your point from the very begining.
GTWVW exactly does the same as I posted and you confirmed
that this appears to be near your approach.

Anyhow, I do not know about a single buffer and windowing.
Did you check /contrib/gtwvg/tests/demogwg.prg and opened
its first menu option which opens a big window with 3 browsers,
2 get entries and other GUI stuff? There you can move around
either by tabs or mouse click. Is that the same in concept
you have in your mind? How far CTWIN matches/differs your
No, I'm not thinking in GUI or controls. Also, a "window"
- as per this context - is not a separate GUI window, it's
simply a output area which is handled separately, and the
actual representation can vary, and _may_ be a GUI a window,
but this is up to the GT, but it may be just a subarea
inside the regular 80x25 console screen.

point of view. As I know nothing about GTTRM I cannot comment
about it.
Please check contrib/hbct/tests/ctwtest.prg to see how
CT windowing works. This is exactly what I have in mind,
with per-window buffers as an addition.

Even if this multi-window concept does not match your imagination, do
it becomes candidate for incusion in the core? This I may need to
extend GTWVG. If it does not harm or interfere with existing
layers, I vote for its inculsion in the core code.
I vote no. You've added a few new functions and some GTWVT
specific additions, which are barely scratching the surface
of this feature IMO.

There is no need to rush, let's think about it.

Brgds,
Viktor

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