I got V-Sekai working yesterday, I want to package this one.

On Sat, 2025-08-09 at 12:31 +0200, Noé Lopez wrote:
> Tobias Alexandra Platen <g...@platen-software.de> writes:
> 
> > On Wed, 2025-08-06 at 06:13 +0200, Tobias Alexandra Platen wrote:
> > > On Wed, 2025-08-06 at 11:24 +0900, Maxim Cournoyer wrote:
> > > > Hi Tobias,
> > > > 
> > > > Tobias Alexandra Platen <g...@platen-software.de> writes:
> > > > 
> > > > > I am definitively interested
> > > > 
> > > > Neat! Don't forget to register for the event. It looks like the
> > > > hackathon teams will be split in small groups of 3 people.
> > > I will do that today
> > DONE: I registered for GNU Guix and I now ask if anyone has an
> > "understanding of DIY hardware". Guix has Monado 24.0.0, but it
> > currently lacks libsurvive. So I need to package libsurvive too.
> > For my LibreVR hardware project I want to build the firmware using
> > Guix, I also look for solutions to package Godot games such as
> > BeepSaber.
> > > > 
> > > 
> > > 
> 
> Some godot games are packaged already, it would be cool to take their
> #:phases and turn them into a build system though! (See
> https://issues.guix.gnu.org/48952).
> 
> I already tried packaging a few and doing the build system but didn’t
> finish the work. Here’s a WIP package for sound-space-plus if you
> want.
> 
> 
> One thing to be aware of when packaging godot games is the bundled
> addons and assets which can have different licensing and might not be
> FSDG compatible. (and should probably be unbundled if possible)
> 
> I’m willing to give it some time though so tell me that interests
> you!
> 
> Have a nice day,
> Noé


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