Greg Hogan <c...@greghogan.com> writes: > On Wed, Dec 18, 2024 at 12:43 PM Suhail Singh <suhailsingh...@gmail.com> > wrote: >> >> Suhail Singh <suhailsingh...@gmail.com> writes: >> >> > The issue, as I see it, is the time commitment required from the >> > release-team. >> >> Correction, the issues (IMO) are (in no particular order): >> 1. the timespan (several weeks) >> 2. uncertainty around total effort >> 3. amount of manual effort involved >> >> It's unclear which of the three above is the rate-limiting-step. > > There is also access to hardware. From doc/release.org: > > "Steps #2 and #3 require you to have offloading set up so you can > build for all the supported architectures. For instance, if you’re > running this on an x86_64 machine, you should have ~armhf-linux~, > ~aarch64-linux~ and ~powerpc64le-linux~ machines in your > =/etc/guix/machines.scm=. Transparent emulation via QEMU has shown > limits (such as causing test suite failures); real hardware is a > must."
In my experience, QEMU system emulation works better than user-mode emulation so an alternative that I believe would work (though it would be slow) would be to set up QEMU VMs for armhf, aarch64 and powerpc64le (virt-manager is a convenient GUI to set these things up) and use them for offloading. > Can the armhf release artifacts be built on aarch64? That fails for > some packages but might work for releases. Not all aarch64 processors can run armhf code, but many can. This can be seen in the "CPU op-mode(s)" field of lscpu. E.g.: $ lscpu Architecture: aarch64 CPU op-mode(s): 32-bit, 64-bit Byte Order: Little Endian CPU(s): 32 On-line CPU(s) list: 0-31 ⋮ -- Thiago