Hi Maxim, On Sun, Jul 30, 2023 at 09:50 PM, Maxim Cournoyer wrote:
> Hi John, > > John Kehayias <john.kehay...@protonmail.com> writes: > > [...] > >> I'll open a branch merge request issue later today as per new >> procedure for QA. Though I believe that only builds 2 branches, which >> is occupied at the moment. Or can someone set a separate build job >> specifically for mesa-updates, especially if we think it is a good >> idea to have this going forward? > > Do you already have admin access to Cuirass? We can issue client certs > for team members needing to create branches on it or restart builds > there, etc. > I do not have access. The mesa-updates branch remains (and still an active job I think, just nothing pushed since the merge). I plan on making use of it as soon as 23.2 is out, along with a handful of pending patches I've seen that will make sense here. I haven't used Cuirass before but if a hand would be helpful I'm happy to lend it (let me know if there is someone I should contact directly or message me off list). >>> Do we want a "Mesa team" or something a bit larger? Not sure what >>> exactly, since "graphics" is perhaps too broad. Happy to help >>> spearhead the Mesa front for Guix (the very package that got me first >>> involved in the patching process). >>> >> >> This is still a good question I think, of how we want to have a >> team(s) to handle things like xorg, wayland, mesa, and related >> packages. They are a bit all over the place in terms of scope and what >> they touch. For now I'd like to go ahead with a regular mesa-updates >> branch since that sees regular releases and is pretty self-contained >> currently. > > It seems a 'desktop' team could make sense, covering some of the things > listed here that makes sense / are already well separated in modules in > Guix to avoid being added to two teams: > <https://www.freedesktop.org/wiki/Software/>. The problem I'm thinking of for a "desktop" team is setting the correct scope of package files to make use of e.g. auto cc-ing on patch submissions. Though at least (gnu packages gl) looks pretty reasonable to start for maybe a graphics team? Maybe with vulkan? I'm still not sure but I should probably propose something concrete with at least myself for gl since those patches generally will go to the mesa-updates branch for convenient building. Anyone else want in? John