Attila Lendvai <att...@lendvai.name> skribis:

>> The scenario you describe above should be possible above (there is a
>> debugger that supports breakpoints and single stepping). Now, it may
>> be, as you wrote, that inlining can lead breakpoints to never be hit, or
>> that there are bugs in this area. These things should be fixed, I agree.
>
>
> i'm sure there's a way to globally override the debug/optimization/inlining 
> level in guile to make sure the code compiles in a way that no breakpoints 
> are missed (and/or backtraces remain more intact, etc).

Note that I’m not even sure this bug exists (hence “may” :-)) but if it
does, you’re right, it’s probably a matter of compiling with -O1.

Ludo’.

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