Attila Lendvai <att...@lendvai.name> skribis: >> The scenario you describe above should be possible above (there is a >> debugger that supports breakpoints and single stepping). Now, it may >> be, as you wrote, that inlining can lead breakpoints to never be hit, or >> that there are bugs in this area. These things should be fixed, I agree. > > > i'm sure there's a way to globally override the debug/optimization/inlining > level in guile to make sure the code compiles in a way that no breakpoints > are missed (and/or backtraces remain more intact, etc).
Note that I’m not even sure this bug exists (hence “may” :-)) but if it does, you’re right, it’s probably a matter of compiling with -O1. Ludo’.