Hi, On mar., 05 juil. 2022 at 17:27, jgart <jg...@dismail.de> wrote:
> That's a good question! Maybe we should make a feature table and analyze > what we currently have exposed to decide what we might want in the near > future that we don't currently have. What is already exposed: --8<---------------cut here---------------start------------->8--- $ guix repl GNU Guile 3.0.8 Copyright (C) 1995-2021 Free Software Foundation, Inc. Guile comes with ABSOLUTELY NO WARRANTY; for details type `,show w'. This program is free software, and you are welcome to redistribute it under certain conditions; type `,show c' for details. Enter `,help' for help. scheme@(guix-user)> ,help guix Guix Commands [abbrev]: ,run-in-store EXP - Run EXP through the store monad. ,enter-store-monad - Enter a REPL for values in the store monad. scheme@(guix-user)> --8<---------------cut here---------------end--------------->8--- And patch#56114 [1] introduce in addition: ,verbosity LEVEL - Change build verbosity to LEVEL. ,lower OBJECT - Lower OBJECT into a derivation and return it. ,build OBJECT - Lower OBJECT and build it, returning its output file name(s). 1: <https://issues.guix.gnu.org/56114> >> Is it possible to detect if an interactive call? I was thinking to add >> a global parameter in ’(guix scripts repl) and then this new >> ’maybe-exit’ could check it; but I guess Guile provides a better >> mechanism for checking interactiveness. > > Do you know if guile provides a way of checking that? Should we ask on > the guile mailing list or should we read more code first to see what's > currently provided? I do not know about a Guile feature allowing to check the interactiveness. It seems worth to ask on Guile mailing list because, if such feature exists then, I have missed from the Guile manual. Cheers, simon