Vincent Legoll <vincent.leg...@gmail.com> writes: >>>> I see 2 solutions >>> >>> The other solution could be to patch the setup.py script, if you >>> want to do that I'll tell you what to change >> >> I want to try patching the setup.py script, that way I could see how >> pygame tries to detect the libraries that it says are missing. > > Could you try the attached untested patch, that will avoid user interaction.
I actually got pygame to build successfully without the patch by integrating Roel's recipe! Attached is an updated patch for libsmpeg. It's corrected for use with the following pygame patch.
From bb7b799281949d0959922cd40c158102e8876149 Mon Sep 17 00:00:00 2001 From: Kei Kebreau <k...@openmailbox.org> Date: Fri, 29 Jul 2016 17:01:51 -0400 Subject: [PATCH] gnu: Add libsmpeg. * gnu/packages/video.scm (libsmpeg): New variable. --- gnu/packages/video.scm | 38 ++++++++++++++++++++++++++++++++++++++ 1 file changed, 38 insertions(+) diff --git a/gnu/packages/video.scm b/gnu/packages/video.scm index 5b5bbd0..7089c99 100644 --- a/gnu/packages/video.scm +++ b/gnu/packages/video.scm @@ -8,6 +8,7 @@ ;;; Copyright © 2015 Ricardo Wurmus <rek...@elephly.net> ;;; Copyright © 2015 Alex Vong <alexvong1...@gmail.com> ;;; Copyright © 2016 Alex Griffin <a...@ajgrf.com> +;;; Copyright © 2016 Kei Kebreau <k...@openmailbox.org> ;;; ;;; This file is part of GNU Guix. ;;; @@ -33,6 +34,7 @@ #:use-module (guix packages) #:use-module (guix download) #:use-module (guix git-download) + #:use-module (guix svn-download) #:use-module (guix build-system cmake) #:use-module (guix build-system gnu) #:use-module (guix build-system glib-or-gtk) @@ -1518,3 +1520,39 @@ implementation.") your graphical desktop and encodes it as a video. This is a useful tool for making @dfn{screencasts}.") (license license:gpl2+))) + +(define-public libsmpeg + (package + (name "libsmpeg") + (version "0.4.5") + (source (origin + (method svn-fetch) + (uri (svn-reference + (url "svn://svn.icculus.org/smpeg/trunk/") + (revision 401))) ; last revision before smpeg2 (for SDL 2.0) + (sha256 + (base32 + "18yfkr70lr1x1hc8snn2ldnbzdcc7b64xmkqrfk8w59gpg7sl1xn")))) + (build-system gnu-build-system) + (arguments + `(#:phases (modify-phases %standard-phases + (add-after 'unpack 'autogen.sh + (lambda _ + (zero? (system* "sh" "autogen.sh"))))))) + (native-inputs + `(("autoconf" ,autoconf) + ("automake" ,automake))) + (inputs + `(("sdl" ,sdl2))) + (home-page "http://icculus.org/smpeg/") + (synopsis "SDL MPEG decoding library") + (description + "SMPEG (SDL MPEG Player Library) is a free MPEG1 video player library +with sound support. Video playback is based on the ubiquitous Berkeley MPEG +player, mpeg_play v2.2. Audio is played through a slightly modified mpegsound +library, part of splay v0.8.2. SMPEG supports MPEG audio (MP3), MPEG-1 video, +and MPEG system streams.") + (license (list license:expat + license:lgpl2.1 + license:lgpl2.1+ + license:gpl2)))) -- 2.9.2
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