Ben Woodcroft <donttrust...@gmail.com> writes: > * gnu/packages/statistics.scm (r-svglite): New variable. > --- > gnu/packages/statistics.scm | 25 +++++++++++++++++++++++++ > 1 file changed, 25 insertions(+) > > diff --git a/gnu/packages/statistics.scm b/gnu/packages/statistics.scm > index 24fbabe..6f27aa6 100644 > --- a/gnu/packages/statistics.scm > +++ b/gnu/packages/statistics.scm > @@ -634,6 +634,31 @@ aesthetic attributes.") > and to generate base64 encoded string from raster matrix.") > (license license:gpl3))) > > +(define-public r-svglite > + (package > + (name "r-svglite") > + (version "1.1.0") > + (source > + (origin > + (method url-fetch) > + (uri (cran-uri "svglite" version)) > + (sha256 > + (base32 > + "11ryicjglfi6jvkk4jgg5kra42qbs5z2zid7jjhlslpjcljfwc70")))) > + (build-system r-build-system) > + (native-inputs `(("r-rcpp" ,r-rcpp))) > + (propagated-inputs > + `(("r-bh" ,r-bh) > + ("r-gdtools" ,r-gdtools))) > + (home-page "https://github.com/hadley/svglite") > + (synopsis "An 'SVG' Graphics Device")
How about just “SVG graphics device”? > + (description > + "@code{svglite} is a graphics device that produces clean SVG (Scalable > +Vector Graphics) output, suitable for use on the web, or hand > editing. How about @dfn{SVG} (Scalable Vector Graphics) ? > +Compared to the built-in @code{svg()}, @code{svglite} is considerably faster, > +produces smaller files, and leaves text as is.") > + (license license:gpl2+))) > + The rest looks fine. ~~ Ricardo