Hey Guilers, I'm happy to announce the Spritely Institute's entry into the Spring Lisp Game Jam 2024: Cirkoban!
https://davexunit.itch.io/cirkoban Cirkoban is our take on a Sokoban-like game that blends block pushing with the Wireworld cellular automaton. The game was made as a demonstration of Spritely’s progress towards our goal of running Goblins applications on the web. It is built with Hoot, our Scheme to WebAssembly compiler, and features an early port of the core parts of Goblins to Hoot. The game world is modeled using actors and features an “undo” mechanic to show off Goblins’ transactional nature. We're very pleased with how it turned out and we hope you give it a try! It should run in any recent Firefox or Chrome based browser that has WebAssembly GC and tail call features enabled. There also seem to be quite a number of other jam entries that were built using Guile, both targeting the Guile VM and WebAssembly via Hoot. I haven't had a chance to put together a list of everything yet, though. If you're subscribed to this list and submitted a game built with Guile, please tell us all about it! Have fun! - Dave