Hey Guilers, I have recently become the new maintainer of Guile-OpenGL and I'm happy to announce that version 0.2.0 has been released! 0.1.0 was released all the way back in 2014(!!) and the build system requires multiple hacks to build with Guile 3. This release is primarily to fix those issues before the upcoming Lisp Game Jam. [0] Future releases will feature more high-level wrappers for low-level GL bindings.
Changes: * Updated packed-struct implementation. * Build system now supports Guile 3.0. * Build system now installs compiled modules in proper location. About Guile-OpenGL: Guile-OpenGL is a library providing access to the OpenGL graphics API from GNU Guile. For more info and to download, see: https://www.gnu.org/software/guile-opengl/ - Dave [0] https://itch.io/jam/spring-lisp-game-jam-2023