Happy Birthday Guile! Here’s a small contribution to the potluck:
define : first-encounter Enter : Juli Fin Melter Lark Rooted Breeze game-state-set! . game-state-initial Juli Fin Finally we have our own home! Melter Lark I will dry it out. Rooted Breeze :eerie My slumber breaks my mind awakes who are you strangers in my home? Choose : explain ,(explain-your-home) : fast-talk ,(fast-talk-the-dryad) Enter three witches is progressing from a text-based dialog system to a game engine which also considers reuse of scenes and game-state. This is a shortened version I wrote in replay to an email where someone said that py2guile is a great article about Python :-) See the full version at https://hg.sr.ht/~arnebab/dryads-wake/ Best wishes, Arne Ludovic Courtès <l...@gnu.org> writes: > Hello Guilers! > > Today, it’s been 9 years since Guile 2.0 came out! > > https://lists.gnu.org/archive/html/guile-devel/2011-02/msg00173.html > > It’s impressive how much has been accomplished since 2.0, and how what > seemed like a pipe dream back then came into reality with 3.0. I think > Guile 2.0 started a renaissance of Guile, and it’s in bloom now. :-) > > We used to have a “Guile potluck” for the anniversary, where people > would bring their own hacks and virtually join for a party. We missed > it this year, but if there’s a nice hack that you’d like to share, now > is a good time! > > Happy hacking with Guile! > > Ludo’. -- Unpolitisch sein heißt politisch sein ohne es zu merken