Hello, I'm pleased to announce the release of version 0.11.1 of the gzochi game development framework.
gzochi (/zoʊ-tʃiː/) is a programming framework for developing massively multiplayer online games in Guile Scheme, and distributed middleware for hosting them. It abstracts and simplifies some of the most challenging and error-prone aspects of online game development: Concurrency, data persistence, and network communications. A very thin client library can be embedded to provide connectivity for client applications written in any language. This is a point release that addresses backwards-compatibility and portability issues from the 0.11 release in April, including Guile 2.0-2.2 compatibility and test stability on 32-bit platforms. As usual, the tarballs for the source distribution are available via the downloads section on Savannah, at http://savannah.nongnu.org/projects/gzochi/. Regards, Julian