Hello,

I'm pleased to announce the release of version 0.11.1 of the gzochi
game development framework.

gzochi (/zoʊ-tʃiː/) is a programming framework for developing
massively multiplayer online games in Guile Scheme, and distributed
middleware for hosting them. It abstracts and simplifies some of the
most challenging and error-prone aspects of online game development:
Concurrency, data persistence, and network communications. A very thin
client library can be embedded to provide connectivity for client
applications written in any language.

This is a point release that addresses backwards-compatibility and
portability issues from the 0.11 release in April, including Guile
2.0-2.2 compatibility and test stability on 32-bit platforms.

As usual, the tarballs for the source distribution are available via
the downloads section on Savannah, at
http://savannah.nongnu.org/projects/gzochi/.


Regards,
Julian

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