What's need when I distribute C/C++ GUI app with guile on MacOS or MS Windows 
(for enduser, not developer)?
I just want one bundle(executable + all runtime resources) for distribute.
 
maybe, I need libguile and all used module...right?

1. but how check that all used module(and all dependent module)?
2. compiled module (.go) are huge than source (.scm).
   in MacOS, /usr/local/lib/guile (compiled module directory) size are 38M.
   but /usr/local/share/guile (source module directory) size are just 5.1M..
   what's do I need between both?(source or compiled file)

thank you!



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