What's need when I distribute C/C++ GUI app with guile on MacOS or MS Windows (for enduser, not developer)? I just want one bundle(executable + all runtime resources) for distribute. maybe, I need libguile and all used module...right?
1. but how check that all used module(and all dependent module)? 2. compiled module (.go) are huge than source (.scm). in MacOS, /usr/local/lib/guile (compiled module directory) size are 38M. but /usr/local/share/guile (source module directory) size are just 5.1M.. what's do I need between both?(source or compiled file) thank you!