Hello Guilers, The Spring 2016 Lisp Game Jam[0] has just concluded, and I thought I would share my entry. It's a 2D vertical scrolling shoot-em-up game called "Lisparuga". Naturally, it was written completely in Guile using the Sly game engine. It is a free software, low-fi homage to of one of my favorite (proprietary) games of all time: Ikaruga. It takes great advantage to Guile 2.1.2 for improved general performance and specifically the unboxed floating point operations. It's a *very* short game, and the levels were thrown together in haste to meet the deadline, but it's pretty challenging and novice shmup players may need a few tries in order to beat it.
https://davexunit.itch.io/lisparuga It's a bit difficult to build right now if you don't use GNU Guix, but I hope to have a pre-built binary for 64-bit Intel systems some time in the future. Rough compilation instructions are available on the above page. All of the Lisp Game Jam entries can be found at <https://itch.io/jam/spring-2016-lisp-game-jam/entries>, including Christopher Webber's MUD also written in Guile, which I highly recommend checking out. Happy hacking! - Dave [0] https://itch.io/jam/spring-2016-lisp-game-jam