On 18/02/14 18:27, Thompson, David wrote: > On Tue, Feb 18, 2014 at 3:53 AM, Panicz Maciej Godek > <godek.mac...@gmail.com> wrote: >> Hi, >> sorry that it took so long, but my friend Drcz wrote a clone of >> Pandora game in Guile using my SLAYER framework. Due to some >> difficulties of a technical nature, I only managed to set up the >> website today, so now the screens are available here: >> http://puszcza.gnu.org.ua/software/slayer/?page=screenshots > > Cool! Thanks for sharing. Care to explain a bit about the monoid > code? I'm interested in monads as applied to games. > > - Dave >
I'm also interested where the monoid is meant to be because the identity and compose functions right after the comment don't form one: bah, monoids don't admit an identity operation, just an identity element. I'm also a bit confused about Dave's mention of monad straight away afterwards: there doesn't seem to be one used anywhere I look at the source (although I'm not looking that hard). Is it a mistake or am I missing something? Did you check out some sources from [1]? Those ought to satisfy your interest to some degree. Thanks PS: There seem to be comments here and there in Polish with broken encoding. [1]: http://www.haskell.org/haskellwiki/Applications_and_libraries/Games -- Mateusz K.