On Mon, 02 Mar 2026, Jonas Hahnfeld <[email protected]> wrote:
> On Sat, 2026-02-28 at 14:39 -0500, Olivier Dion wrote:
>> For example, I see a lot of patches for Windows recently, but I have
>> never used Guile myself on Windows.  I need to know more about this
>> topic to help better.
>
> Let me maybe try to explain since some of this originates from
> LilyPond: For a long time, we were stuck with Guile 1.8 for a number of
> reasons. When we were eventually able to move to Guile 2.2 (entirely
> skipping Guile 2.0), the last missing piece were the official binaries
> which are also provided for Windows. The use case is not really "using
> Guile" directly, but rather embedded as the "workhorse behind the
> scenes".
>
> For Guile 2.2 only very few patches were needed for cross-compilation
> to Windows, but then Guile 3.0 changed everything again. When working
> to fix this, the goal was always to upstream the needed changes so it's
> great to finally have this merged. The last really important change
> missing is https://codeberg.org/guile/guile/pulls/86 and then I believe
> most things should work for us with an eventual release of 3.0.12 🙂

Having a working version of Guile 3 on Windows is very nice.  But, it
would be even nicer if bug fixes could be ported to Windows as well in
the future (not just some Z version in a blue moon).

Which mean, I would like to see if we can try to keep the Windows build
working between versions, once we get it worked, says in 3.0.12.

Thanks,
Olivier
-- 
Olivier Dion

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