Hi Andy, On Thu, 17 Mar 2011, Andy Wingo wrote: >[...] > > (1) Please provide a means by which the debugger prompt (recursive REPL) > > can be turned off/on. Both a 'hook' (like COMMON-LISP:DEBUGGER-HOOK > > plus COMMON-LISP:ABORT) or a REPL command would be OK with me. > > I mis-type too often! > > [Anyway, I could not find such a means in 2.0.0]. > > I have added a REPL option, "on-error", which you may set to `backtrace' > or `report' instead of `debug'. > > scheme@(guile-user)> ,option on-error backtrace >[...]
Now if I could set that without typing ... didn't realize before that there's no obvious way to include REPL commands from a file. > > (2) Please provide some obvious "undefine" command, since UNINTERN is gone. > > I'd need it only interactively, so a REPL command would be fine. > > Primary use, of course, would be to remove syntax definitions - > > alternating between syntax-based and procedure-based code > > ought not require a re-start of GUILE. > > I'm not sure what you mean here. Can you give an example of a REPL > session in which you would like to have an undefine command? >[...] Sorry. I remembered wrong - what is gone is the formerly deprecated UNDEFINE macro. Meanwhile found that functions like (define (unintern sym) ; UNINTERN: delete (local) shadowing symbol (module-remove! (current-module) sym) (if #f #f)) (define (undefine sym) ; UNDEFINE: provide an #<undefined> shadowing symbol (module-ensure-local-variable! (current-module) sym) (variable-unset! (module-variable (current-module) sym)) (if #f #f)) are what I wanted, in order to (a) undo MACRO definitions - you can't re-DEFINE a name after DEFINE-SYNTAX; (b) recover built-in functions once you have re-defined them; (c) test code that uses UNDEFINED? . >[...] > > (4) compiler: Now that compiling into hidden ~.cache/... directories > > has been declared the default behaviour, please cater to those > > (like me) who'd always look for their compiled files in the > > source directory, by providing a command line switch ... > > (E.g. "psyntax" provides a useful "include" macro, the use > > of which breaks the "need only recompile when source changed" > > assumption. Don't like to "make clean" in that hidden place). > > Ideally you would almost never need to do this, as we would have some > proper dependency tracking that would always know when you need a > recompile. But alack, we don't actually do any dependency tracking. > > Do you mind setting up a Makefile? That way you compile to .go files in > your source tree. We still need to add a command-line option to add a > path to the %load-compiled-path though; currently there is only the > GUILE_LOAD_COMPILED_PATH environment variable. To load other files, you > would then use include-from-path or load-from-path. I'm mostly concerned with interactive use of (un-adorned) "guile" command. I have files that use macros defined elsewhere - once I have LOADed (and automatically compiled) such files, and change the macros, there's [apparently] no way to make guile re-load the source, short of deleting the (.cache-d) compiler output. Having to locate that in a far-away place is no fun ... so maybe, what I really want is "load-ignoring-cached-go" ? Best regards, Wolfgang J. Moeller, Tel. +49 551 47361, wjm<AT>heenes.com 37085 Goettingen, Germany | Disclaimer: No claim intended! http://www.wjmoeller.de/ -+-------- http://www.heenes.com/