Andy Wingo <wi...@pobox.com> writes: >>> Efficient with-fluids: check! So on to figuring out the prompt and >>> abort implementations... >> >> Prompt and abort: check! Now to finally implement catch, throw, and >> all that in terms of delimited continuations... (Do I foresee a future >> reply from myself?) > > Catch and throw in terms of prompt and abort: check! And passing the > test suites, of course. Give master a pull!
Sorry for breaking the reply pattern... :-) This all sounds like great stuff to me. I haven't understood every detail, but it all feels very right. One particular application that I don't think you've mentioned: it was recently suggested to me that when a Guile program is running under a debugger, and hits some kind of error, the debugger could offer a menu of places in the program to jump back to. I think that would align exactly with the set of prompt tags. Two specific questions: 1. Right at the start of the yak, you introduced the need for the "running" flag to be a fluid, because of the possibility of multiple threads simultaneously using the same set of handlers. I haven't checked how dynwinds may have changed in 1.9, but in 1.8 I'm fairly sure that your suggestion is impossible, because each new thread would be created with a clean dynamic context (including dynwinds), and not inherit the context of its creator thread. And, it feels to me like this is quite natural, not just a limitation of the 1.8 implementation. So, are you sure that elements of the wind list can be shared across thread, and hence that "running" really needs to be a fluid? 2. Does SRFI-34 (and the R6RS equivalent) fit into your plan at all? I appreciated the discussion about only being able to implement catch and throw using call/cc, if the application doesn't also use call/cc - because I think the problems with implementing SRFI-34 in terms of catch/throw, or vice versa, are very similar. Neil