Hello,

Andy Wingo <wi...@pobox.com> writes:

> Just a random thought: we'll have to deal with unicode ports, and the
> byte-order-mark, and read-char consuming more than a byte. But perhaps
> that work can come after Guile actually supports UTF-32 internally. R6RS
> is probably a good guide in this regard, cleanly distinguishing bytes
> from characters, and specifying the codecs for ports.

Yes, definitely.  The `(rnrs io ports)' R6RS library has the notion of
"codecs", so it may be that we should just follow this design.

However, it will probably be hard to provided a compatibility wrapper
for our current port "API" such that existing third-party port
implementations can be recompiled without any change.

Thanks,
Ludo'.



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