Hi. I know there has been a lot of talk about wide characters and Unicode over the years. I'd like to see it happen because how the are implemented will determine the future of a couple of my side-projects. I could pitch in, if you needed some help.
I looked over the history of guile-devel, and there has been a tremendous amount of discussion about it. Also, the Schemes seem to be each inventing their own solution. Tom Lord's 2003 proposal http://lists.gnu.org/archive/html/guile-devel/2003-11/msg00036.html Marius Vollmer's idea http://lists.gnu.org/archive/html/guile-devel/2005-08/msg00029.html R6RS http://www.r6rs.org/final/html/r6rs-lib/r6rs-lib-Z-H-2.html#node_chap_1 MIT Scheme http://www.gnu.org/software/mit-scheme/documentation/mit-scheme-ref/Internal-Representation-of-Characters.html There has also been some back-and-forth about to what extent the internal representation of strings should be accessible, whether the internal representation should be a vector or if it can be something more efficient, and how not to completely break regular expressions. Also, there is the question as to whether a wide character is a codepoint or a grapheme. Is there a current proposal on the table for how to reach this? If you suffering from a dearth of opinions, I certainly have some ideas.