We are making a cross-platform game and we have so far built everything on Linux and it's working great. Now we're going to build the Win32 dist of the game, but rebuilding Guile 1.8 for windows have proven quite complicated....
All I need is the *.dll *.lib and *.h files, but I can't for my life manage to build them! It's all in the makefiles, and it's so easy on Linux, but I've had a absolutely horrible time trying to read the makefiles in Windows with MingW and also MSVC. I just can't get it to work. I'm pulling my hair out here, and any help would be greatly appreciated! Maybe there's a place where I can download Guile 1.8 pre-compiled for Win32? Or maybe you can tell me which things I should specify in a MSVC (7.1) project, so that I can build it myself - without the makefile? We would _really_ appreciate your help! Thanks! -- View this message in context: http://www.nabble.com/Building-guile-for-Win32-tf4160126.html#a11836665 Sent from the Gnu - Guile - Dev mailing list archive at Nabble.com. _______________________________________________ Guile-devel mailing list Guile-devel@gnu.org http://lists.gnu.org/mailman/listinfo/guile-devel