Hi everyone, I'd like to write very simple application for drawing lines. 1) User press button - app saves x and y coordinates 2) User moves the mouse - app dynamically draws potential line on each mouse move event 3) User releases button - app "saves" the line on the canvas.
I've tried to modify slightly the GTK example drawing application [1]. 1) On button press event I paint the current state to the "base_surface" surface. 2) On each mouse move I paint to the "tmp_surface" surface "base_surface" and after that the actual line, so I avoid multiple lines on mouse move. 3) On mouse release event I paint "tmp_surface" surface to "base_surface". This works, and full code can be found on my gist [2]. However, I don't think it's the right approach, since I have to re-paint a whole image for each mouse-move, and latter on, on "draw" event application is doing almost the same, so I'm doing the re-paint twice per each mouse move. I'm afraid that for huge surfaces it might be very inefficient. Do you know what would be the right approach to solve this sort of problems? Thank you for help, Marcin [1] https://developer.gnome.org/gtk3/stable/ch01s05.html [2] https://gist.github.com/loganek/156b6b9ce2333fd7d389f74c093a92b4 _______________________________________________ gtk-app-devel-list mailing list gtk-app-devel-list@gnome.org https://mail.gnome.org/mailman/listinfo/gtk-app-devel-list