On 16 Feb 2014, at 02:59, Rena <hyperhac...@gmail.com> wrote: > What's the ideal way to use OpenGL in a GTK application? It seems like > there are a few not very good options: > > 1) GtkGlExt: great except it doesn't support introspection, so I can't use > it from a scripting language without manually writing a binding for it. Not > sure if it's still supported? A bug to add introspection has been open for > ages. > > 2) GtkGlArea: seems to be a predecessor to GtkGlExt? > > 3) SDL: no introspection here either, plus I have to have a separate window > for the OpenGL render. > > Is there another way? > you can use Clutter (and Clutter-gtk to embed a clutter “stage” in a GTK window) and cogl (low level GL used by clutter) for opengl-like stuff.
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