On 16 Feb 2014, at 02:59, Rena <hyperhac...@gmail.com> wrote:

> What's the ideal way to use OpenGL in a GTK application? It seems like
> there are a few not very good options:
> 
> 1) GtkGlExt: great except it doesn't support introspection, so I can't use
> it from a scripting language without manually writing a binding for it. Not
> sure if it's still supported? A bug to add introspection has been open for
> ages.
> 
> 2) GtkGlArea: seems to be a predecessor to GtkGlExt?
> 
> 3) SDL: no introspection here either, plus I have to have a separate window
> for the OpenGL render.
> 
> Is there another way?
> 
you can use Clutter (and Clutter-gtk to embed a clutter “stage” in a GTK 
window) and cogl (low level GL used by clutter) for opengl-like stuff.

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