I have another idea for you: In the Gnome Mines game (which you can
probably find on git.gnome.org) written in Vala, the game board has a
fixed ratio and resizes with the window, exactly like your requirement. 

Go there and see how the MinefieldView and Window classes word.

On ג', 2013-06-18 at 15:44 -0700, Kip Warner wrote:
> On Tue, 2013-06-18 at 10:33 +0300, אנטולי קרסנר wrote:
> > Hmmm... did you try not to resize the image at all, and see if it gets
> > resized automatically by the aspect frame? If the ratio of the image
> > isn't identical to the aspect frame ratio, I guess it may result in each
> > one of them resizing the other recursively.
> > 
> > Try without the resize code, and see if it works. If not, maybe use some
> > layout/alignment properties to make the image adapt, rather than
> > manually setting the new size. Maybe this will work.
> > 
> > I Hope it helps :-)
> 
> Hey Tom. Thanks for the help. If I comment out the "draw" signal
> connection on line 34, the aspect ratio doesn't resize at all, but just
> stays fixed, albeit at the correct aspect ratio.
> 
>         <http://pastebin.com/jFCcWyig>
> 
> Ugh, *slams head on desk*
> 


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