Hi, Can you share for what purposes? games or any 2D graphics project? Not to help with sdl, but have you hear about clutter? http://clutter-project.org
It has good relationship with GTK+ and also based on GObject system. It's integrated well with GTK+ application and actively maintained. Regards On Mon, Aug 6, 2012 at 1:52 AM, Jim Norton <jimnor...@jimnorton.org> wrote: > I'm attempting to learn SDL and would like to use GTK2 as the GUI framework > under Centos 5.8. I've looked at some sample code, but so far I've not able > to get any to compile. > > For example, I tried this sdl-gtk-demo but it appears to require an older > version of GTK? > > What is required for an SDL application to draw onto a GTK2 widget or > window? My set up is the following: > > 1-Centos 5.8 > 2-GTK2 > 3-The standard GCC that comes with Centos 5.8 > > Because this is targeted for an embedded system, I don't have the liberty to > use a newer Centos distribution. > > Perhaps a solution may be to write a standalone SDL application that uses > OpenGL to do my image animation and write to the X11 window ID of a GTK2 > widget. Does this seem like a reasonable approach? And if so, can anybody > point me to some code samples? > > Thank you, > Jim > > _______________________________________________ > gtk-app-devel-list mailing list > gtk-app-devel-list@gnome.org > https://mail.gnome.org/mailman/listinfo/gtk-app-devel-list _______________________________________________ gtk-app-devel-list mailing list gtk-app-devel-list@gnome.org https://mail.gnome.org/mailman/listinfo/gtk-app-devel-list