Hello again. So, I recently started a project to create a certain board game (in C) using gtk+, and I just started learning gtk+. I was planning to draw the board graphics, pieces, etc. all into one GtkDrawingArea. So, how do I fix the size of the drawing area so it doesn't get larger or smaller than my graphics?
The alternative, I suppose, would be to scale everything against the actual size of the drawing area (cairo can resize bitmap images, no?) but presumably that would be a lot more complicated to code, and I would still need to constrain the proportions of width to height. -- frigidcode.com indicium.us
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