Hi, I would need some clarification on embedding an opengl canvas into a GTK 3.0 application. Is it possible? And if so, how? This is a necessary component for my thesis at university.
GtkGlExt (surprisingly - quite out of support) does not seem to work. I even tried to link against it with gtk 2.0, but it doesn't work either. ---- Nasty things like this are written to stdout: (process:9338): Gdk-CRITICAL **: IA__gdk_x11_display_get_xdisplay: assertion `GDK_IS_DISPLAY (display)' failed (process:9338): GdkGLExt-WARNING **: Window system doesn't support OpenGL. ---- I am using Arch linux with GNOME 3, [base], [community] and [extra] repos enabled only, latest nvidia graphics card with proprietary drivers. I am using gtkmm in C++11, but I couldn't achieve anything even in plain gtk, and if a solution exists in gtk, I think it would be portable to gtkmm. Thanks, Dennis P.S.: An equally good solution would be to draw gtk inside an opengl canvas, that way my whole application would be drawn in opengl. Is that possible? _______________________________________________ gtk-app-devel-list mailing list gtk-app-devel-list@gnome.org http://mail.gnome.org/mailman/listinfo/gtk-app-devel-list