> I'm calling gdk_draw_image with a 32-bit per pixel image with some pixels 
> having alpha=0 and some with alpha=255, and the transparent pixels come 
> through as black (not surprisingly). What is the correct was to get that on 
> to the screen? (for Win32 and X)

For Windows, you can't do any per-pixel alpha in GTK+, sorry.
("patches welcome")

--tml
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