Hello, everybody I'm a new programming in GTK+ (especially under C). Before, I've used GTKmm with C++ style, and everything was clear till now. I've read many GTK sources, made by people, and found, that there isn't any general rule of GUI program creation. Let me explain, what I want.
In GTKmm, I've created a class (Gtk::Window), make public and private methods, also put there some data, I want to display (that data was wrapped inside other classes and etc). I didn't use global variables. If I need to show options dialog window, I've created derived class (OptionsWindow), and use it, for example in MainWindow class. So, I think it helps me with navigating inside my sources and make the code clearer. Main function was too little: i18n, gtkinit, mainwindow creation, gtkrun. In GTK world, there are no specific rules, or maybe I didn't find good one. I saw sources larger than 100-200 kb. They also contains all the windows, signals, internal data. Some of them has functions like "void create_gui();", other create main windows as usual "GtkWidget* create_main_window()". I've even read some books and tutorials about GTK. And there are also one file, which creates all, programmer needed. Yes, I saw some examples named as "Widget Creation". But nobody creates window widgets. Maybe you know why? And the last question, for example, I have data, I want to use in GUI. How should I write or manipulate with it? Should I create it as structure, derived from GObject? or I have to use global (or static) objects. and where should I initialize it? I hope I didn't make you boring. Thank everybody in advance, who will help me with advices, tips, maybe links and clear sources. I want to have a general view of GTK programming and rewrite my C++ game made by GTKmm to GTK, and improve programming skills. Thank you again Vlad Volodin _______________________________________________ gtk-app-devel-list mailing list gtk-app-devel-list@gnome.org http://mail.gnome.org/mailman/listinfo/gtk-app-devel-list