Gianni Moschini wrote:
> Basicly I'm developing a GtkDrawingArea based application. As far as I
> understand, a GdkPixbuf is stored on the client, and a Pixmap on the
> server.
> 
> Of course there are many more differences, but technically that's all
> I need to know.

What is this program intended to do? Something that has to update the
frame often, like a video player? Or an image viewing app where things
don't change often.

> The results were pretty slow. Good looking[1], but slow. I suppose
> this is caused by the the client->server traffic for the pixbuf to be
> drawn each frame.

What facility are you using for profiling? 'top'? Some other tool? Or
does it just 'feel' slower?



-- 
        -Mike Melanson
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