Mark A. Nicolosi wrote: > Hi, I'm working on a game and I was wondering what would be best to use for > drawing? I'm having a hard time figuring out how all the different drawing > APIs fit together. As far as I can tell there is GDK, Cairo, GnomeCanvas > (dead?), and other things like GooCanvas. Everything get's drawn to a gdk > window in a drawing area, right?
I think if you what to do it with GTK alone, Cairo is the way to go. But I don't know if it's fast enough. So there are alternatives like SDL (in combination with GTK) and Gtk OpenGL toolkits. Cheers, Andy _______________________________________________ gtk-app-devel-list mailing list gtk-app-devel-list@gnome.org http://mail.gnome.org/mailman/listinfo/gtk-app-devel-list