-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 On Tue, Sep 26, 2006 at 06:45:22PM +0200, Francesco Montorsi wrote: > Hi, > I need to play a GdkPixbufAnimation without looping it. I.e. after > the last frame is displayed, I do *not* want to display the first frame > again... > > I don't know (at compile-time) which animation my program will need to > play so I don't know its frame count and GdkPixbufAnimation won't let me > know that. > > How can I do ?
AFAIK, the animated image itself contains the intended delays for each frame (but I'm no expert here, so take with a pound of salt). On the other hand, some query functions into the structure of the animation would be nice here. Regards - -- tomas -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.1 (GNU/Linux) iD8DBQFFGgAmBcgs9XrR2kYRArQpAJ9J43FAovVmzkeKa7eOH6koRgeEaQCeIzfv KCXsb76aTcbcTQjZ2Th89eg= =tRK4 -----END PGP SIGNATURE----- _______________________________________________ gtk-app-devel-list mailing list gtk-app-devel-list@gnome.org http://mail.gnome.org/mailman/listinfo/gtk-app-devel-list