Hey Gyözö, On Fri, 2006-01-20 at 18:24 +0100, Gyözö Both wrote: > hi, > > i'd say you forgot to end the call with a NULL. also, as far as i know > the standard way to use GError is to have a 'GError *error;' variable > and then pass the pointer to it. in your case: > > GError *error = NULL; > GdkPixbuf *pixbuf = gdk_pixbuf_new_from_file("input.jpg", &error); > gdk_pixbuf_save(pixbuf, "output.bmp", "bmp", &error, NULL);
It turned out that the problem really was that I didn't end the gdk_pixbuf_save() call with a NULL. I also realize that I incorrectly used GError, although in this case it didn't cause any errors. > but of course it doesn't make sense to use GError if you don't look at > the error variable afterwards; e.g. to display the error message if > there was an error and free the error variable with g_error_free. i use > in my projects a function to check GErrors (called every time i used a > function that i passed a GError to): > > /** > Print the contents of a GError (if it was set). > If abort_program is TRUE, we free the memory > and exit the game. > @param error The GError we check. > @param abort_program Whether or not we continue or exit the program. > */ > void > misc_print_error(GError **error, gboolean abort_program) > { > if(*error == NULL) > return; > > g_warning("error message: %s\n", (*error)->message); > g_error_free(*error); > *error = NULL; > > if(abort_program) > main_exit_program(EXIT_PRINT_ERROR, NULL); > } Looks cool. I'll use your function. > i hope i could help. Absolutely! Thanks everyone for the help! This is one the most helpful communities I've ever came across. -- Laci Blog: http://monda.hu/~laci/blog Home: http://mondalaci.objectis.net _______________________________________________ gtk-app-devel-list mailing list gtk-app-devel-list@gnome.org http://mail.gnome.org/mailman/listinfo/gtk-app-devel-list