On 5/31/05, Freddie Unpenstein <[EMAIL PROTECTED]> wrote:
> 
> You mean all overlapping each other? You can only display a single "flat" 
> image (animations not counted). So if they're one ontop of another, you need 
> to composit them together into a single image.
> 
> 
> 
> The preferred monster, is;
> 
> 
> 
> void gdk_draw_pixbuf (GdkDrawable *drawable, GdkGC *gc, GdkPixbuf *pixbuf, 
> gint src_x, gint src_y, gint dest_x, gint dest_y, gint width, gint height, 
> GdkRgbDither dither, gint x_dither, gint y_dither);
> 
> 
> 
> ... or, if you don't mind using depreciated functions ...
> 
> 
> 
> void gdk_pixbuf_render_to_drawable_alpha (GdkPixbuf *pixbuf, GdkDrawable 
> *drawable, int src_x, int src_y, int dest_x, int dest_y, int width, int 
> height, GdkPixbufAlphaMode alpha_mode, int alpha_threshold, GdkRgbDither 
> dither, int x_dither, int y_dither);
> 
> 
> 
> (I didn't actually know the latter had been depreciated... Seems they've 
> ditched the alpha_mode and alpha_threshold, and added a gc instead.)
> 
> 
> 
> That's basically your main tool. Composit them all together, probably into 
> a new image of the appropriate size (unless you don't mind trashing the one 
> at the bottom of the heap) and stick the result into a GtkImage or 
> equivelant.
> 
> 
> 
> 
> 
> Fredderic
> 
> 
> Can you do me favour ?
Please mail me a complete code for composting images.
Thanks in Advance
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