> 1. I'm not used to giving up program flow by calling gtk_main. I see > there is a function to interrupt gtk_main in a timely manner, is there > also a function to interrupt gtk_main when a file handle becomes > available? Or more likely a series of file handles (like the select > function)?
In http://developer.gnome.org/doc/API/2.0/glib/glib-The-Main-Event-Loop.html you have timeout and idle callbacks. The select encapsulation is called IO Channel, see http://developer.gnome.org/doc/API/2.0/glib/glib-IO-Channels.html where you create a channel for a fd and then set a callback on e.g. the readable condition with g_io_add_watch. > 2. Obviously I have to do a lot of drawing and displaying graphics. > What I want is to be able to draw in a window just like the old Borland > BGI interface. I realize that this sort of direct pixel access is not > allowed under the GTK (or 'X') model. So considering that my graphic is > not going to be a particular file format (PNG, BMP, etc), what widget > would lend itself to this kind of display. I'm not sure this is clear, > but basically I'm thinking I will draw my waveforms in a buffer and tell > the widget about the buffer and then display it. See http://developer.gnome.org/doc/API/2.0/gdk/gdk-GdkRGB.html, with gdk_draw_rgb_image you can draw raw rgb pixel data from your personal drawing buffer into an (offscreen) pixmap, which is copied onto the drawing area widget in the expose callback. This "drawing area with pixmap" stuff is explained in http://www.gtk.org/tutorial/ch-scribble.html. Carsten _______________________________________________ gtk-app-devel-list mailing list gtk-app-devel-list@gnome.org http://mail.gnome.org/mailman/listinfo/gtk-app-devel-list