> > I am thinking about the rotation which is required to turn a landscape > monitor into a portrait one which is commonly used. > > It is technically possible to arbitrarily rotate the picture but then > you would need support for arbitrary screen shapes (shapes other than > rectangles parallel with the axis) which is quite pointless for grub. > > On second thought adding general rotation would be probably simpler > than changing gfxterm to do the rotation by itself. It gives much > better code separation and manageability. > Adding rotation to arbitrary angle would require implementing of sines and cosines. And this risks to be terribly slow. Additionally few gfx drivers support such rotation. I really see no reason for such headache for us either. To make long story short rotation to arbitrary angle is a NO WAY as far as I'm concerned > > Thanks > > Michal > > > _______________________________________________ > Grub-devel mailing list > Grub-devel@gnu.org > http://lists.gnu.org/mailman/listinfo/grub-devel >
-- Regards Vladimir 'phcoder' Serbinenko Personal git repository: http://repo.or.cz/w/grub2/phcoder.git _______________________________________________ Grub-devel mailing list Grub-devel@gnu.org http://lists.gnu.org/mailman/listinfo/grub-devel