Even one minute is really too long. A common connection failure mode is for a server to become entirely unresponsive, due to a backend restarting or load balancing shifting traffic off a cluster entirely. For HTTP/1 traffic, this results in a single failed request on a connection. Abandoning an HTTP/1 request renders the connection unusable for future requests, so the connection is discarded and replaced with a new one. For HTTP/2 traffic, however, there is no natural limit to the number of requests which can be sent to a dead/unresponsive connection: When a request times out, the client sends an RST_STREAM, and the connection becomes immediately available to take an additional request. There's no acknowledgement of RST_STREAM frames, so sending one doesn't provide any information about whether the lack of response to a request is because the server is generally unresponsive, or because the request is still being processed.
Sending a PING frame along with an RST_STREAM allows a client to distinguish between an unresponsive server and a slow response. Delay that check by one minute, and we have a one minute period during which we might be directing traffic to a dead server. That's an eternity. I question if that gets you what you need. If you start three requests at > the same time with timeouts of 1s, 2s, 3s, then you'll still run afoul the > limit. Send a PING along with the RST_STREAM for the first request to be cancelled, and the ping response confirms that all three requests have arrived at the server. We can then skip sending a PING when cancelling the remaining requests. On Mon, Dec 2, 2024 at 2:57 PM Eric Anderson <ej...@google.com> wrote: > On Mon, Dec 2, 2024 at 2:19 PM 'Damien Neil' via grpc.io < > grpc-io@googlegroups.com> wrote: > >> I learned of this in https://go.dev/issue/70575, which is an issue filed >> against Go's HTTP/2 client, caused by a new health check we'd added: When a >> request times out or is canceled, we send a RST_STREAM frame for it. >> Servers don't respond to RST_STREAM, so we bundle the RST_STREAM with a >> PING frame to confirm that the server is still alive and responsive. In the >> event many requests are canceled at once, we send only one PING for the >> batch. >> > > Our keepalive does something similar, but is time-based. If it has been X > amount of time since the last receipt, then a PING checking the connection > is fair. The problem is only the "aggressive" PING rate by the client. The > client is doing exactly what the server was wanting to prevent: > "overzealous" connection checking. I do think it is more appropriate to > base it off a connection-level time instead of a per-request time, although > you probably don't have a connection-level time to auto-tune to whereas you > do get feedback from requests timing out. > > I'm wary of tieing keepalive checks to resets/deadlines, as those are > load-shedding operations and people can have aggressive deadlines or cancel > aggressively as part of normal course. In addition, TCP_USER_TIMEOUT with > the RST_STREAM gets you a lot of the same value without requiring > additional ACK packets. > > Note that I do think the 5 minutes is too large, but that's all I was able > to get agreement for. Compared to 2 hours it is short... I really wanted a > bit shy of 1 minute, as 1 minute is the magic inactivity for many home NATs > and some cloud LBs. > > I think that gRPC servers should reset the ping strike count when they >> *receive* a HEADERS or DATA frame. >> > > I'm biased against the idea as that's the rough behavior of a certain > server, and it was nothing but useless and a pain. HEADERS and DATA really > have nothing to do with monitoring the connection, so it seems strange to > let the client choose when to reset the counter. For BDP monitoring, we > need it to be reset when the server sends DATA to use PINGs to adjust the > client's receive window size. And I know of an implementation that sent > unnecessary frames just to reset the counter so it could send PINGs. > > I question if that gets you what you need. If you start three requests at > the same time with timeouts of 1s, 2s, 3s, then you'll still run afoul the > limit. > -- You received this message because you are subscribed to the Google Groups "grpc.io" group. To unsubscribe from this group and stop receiving emails from it, send an email to grpc-io+unsubscr...@googlegroups.com. To view this discussion visit https://groups.google.com/d/msgid/grpc-io/CAGgfL4tyN3y19Pj4NhzeMmXE5O1_merF01UjHfwGM7knx7gyoA%40mail.gmail.com.