Generally auth is a per RPC idea, rather than a per connection idea. Connections are automatically shutdown after some time in the event the client goes away (say, after failing to auth for instance).
On Monday, January 22, 2018 at 7:16:53 PM UTC-8, yz wrote: > > I am trying to implement some auth mechanism on go gRPC server. When the > auth failed, ideally, the driver should be able to close the client > connection. But seems that the ServerStream does not offer an interface to > do that. Is it possible to do it in golang? > -- You received this message because you are subscribed to the Google Groups "grpc.io" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at https://groups.google.com/group/grpc-io. To view this discussion on the web visit https://groups.google.com/d/msgid/grpc-io/f891a9ac-fb1a-4190-b849-77dd2939239a%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.
