Generally auth is a per RPC idea, rather than a per connection idea.  
Connections are automatically shutdown after some time in the event the 
client goes away (say, after failing to auth for instance).   

On Monday, January 22, 2018 at 7:16:53 PM UTC-8, yz wrote:
>
> I am trying to implement some auth mechanism on go gRPC server. When the 
> auth failed, ideally, the driver should be able to close the client 
> connection. But seems that the ServerStream does not offer an interface to 
> do that. Is it possible to do it in golang?
>

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