We feel the developer should be able to handle this themselves - it is something that is relatively easy to do and it is good practice to manage your own objects anyway.
It also gives them more control over the API rather than having helper functions everywhere which everyone is not going to use. -- Luke On Tue, May 17, 2011 at 9:56 AM, bertaudmarc <[email protected]> wrote: > Any idea why this method was not implemented in V3 ? > > On 17 mai, 17:54, "[email protected]" <[email protected]> wrote: > > On May 17, 8:30 am, bertaudmarc <[email protected]> wrote: > > > > > When, in the context of an application and for various reasons, the > > > overlays cannot be recorded in arrays, how to simulate a > > > map.clearOverlays() ? > > > call setMap(null) in a loop obliges to maintain references for each > > > kind of overlays (marker,icon,polygon, etc...) ! > > > > If you can't store them in arrays, then you can't use a loop. I find > > it hard to conceive of a reason why you wouldn't be able to store them > > in an array, if only for this purpose. > > > > The only option other than that that I can think of is to hardcode a > > list. I guess you could recreate the map from scratch... > > > > -- Larry > > -- > You received this message because you are subscribed to the Google Groups > "Google Maps JavaScript API v3" group. > To post to this group, send email to > [email protected]. > To unsubscribe from this group, send email to > [email protected]. > For more options, visit this group at > http://groups.google.com/group/google-maps-js-api-v3?hl=en. > > -- You received this message because you are subscribed to the Google Groups "Google Maps JavaScript API v3" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/google-maps-js-api-v3?hl=en.
