You can do polygon simplification interactively here: http://mapshaper.org/
or by installing and using this open source software: http://www.cartoweb.org/downloads/vertexsimplification/documentation.html <http://www.cartoweb.org/downloads/vertexsimplification/documentation.html>The first one definitely keeps the boundaries coterminous; I think the second one does too based on its description, but I haven't tested it. -Mike On Sun, Feb 20, 2011 at 3:42 AM, Nick <mercy.recomme...@gmail.com> wrote: > > I assume there's a way to simplify polygons while ensuring the > boundaries are still coterminous (ie. using some kind of GiS to crunch > the numbers). Presumably then simpler polygons would equal better > Fusion Tables performance. > -- You received this message because you are subscribed to the Google Groups "Google Maps JavaScript API v3" group. To post to this group, send email to google-maps-js-api-v3@googlegroups.com. To unsubscribe from this group, send email to google-maps-js-api-v3+unsubscr...@googlegroups.com. For more options, visit this group at http://groups.google.com/group/google-maps-js-api-v3?hl=en.