MapView uses a different tileset optimised for high dpi screens. We are looking into using those tiles in the API where appropriate. However it's not just a matter of allowing the API to load those tiles instead of the regular tiles. A MapView tile is the same pixel size as a regular API tile, but only covers a quarter of the area of the map, so we need to compensate for this. Browsers on mobile devices with high dpi screens also apply a scaling factor between screen pixels and CSS pixels to ensure that web pages are not unreadably small, which we also need to compensate for.
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