MapView uses a different tileset optimised for high dpi screens. We are
looking into using those tiles in the API where appropriate. However
it's not just a matter of allowing the API to load those tiles instead
of the regular tiles. A MapView tile is the same pixel size as a
regular API tile, but only covers a quarter of the area of the map, so
we need to compensate for this. Browsers on mobile devices with high
dpi screens also apply a scaling factor between screen pixels and CSS
pixels to ensure that web pages are not unreadably small, which we also
need to compensate for.


Many thanks,


Thor.

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