OK, so I am not currently actually having any problems loading or initializing a map, but I want to proactively consider the rare case when the Goggle Map servers go down for a minute or two, or some other problem causes the initialization to fail. I cannot find in the API any discussion of catching errors or handling them in the event the map fails to initialize, or any other errors for that matter (except in geocoding; I can catch it there, but that's the only spot I've found so far). So, what if there's a problem one day? How can I pass a callback to my initialization script in the event of an error (or some other error-handling method).
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