SVG seems to be *much* slower than Canvas though - watch out.
On 9 Oct 2010 00:45, "bratliff" <[email protected]> wrote:
> On Oct 8, 2:51 am, spoco2 <[email protected]> wrote:
>> The only problem that I have now found with using polycluster is that
>> it seems to give no mouseevent ability to the created polygons, so I
>> can't have mouseover/mouseout/click events.
>>
>> Which is a little limiting.
>>
>> However the performance of it on a mobile device is leaps and bounds
>> above the google created polygons.
>
> I guess I will have to add mouse events. PolyCluster was designed to
> be a light weight alternative without clicking or editing
> capabilities. Ben Appleton has provided good insight into his
> implementation of mouse events. PolyCluster currently uses CANVAS but
> SVG is also supported. CANVAS has no mouse event support. SVG does.
>
> --
> You received this message because you are subscribed to the Google Groups
"Google Maps JavaScript API v3" group.
> To post to this group, send email to
[email protected].
> To unsubscribe from this group, send email to
[email protected]<google-maps-js-api-v3%[email protected]>
.
> For more options, visit this group at
http://groups.google.com/group/google-maps-js-api-v3?hl=en.
>

-- 
You received this message because you are subscribed to the Google Groups 
"Google Maps JavaScript API v3" group.
To post to this group, send email to [email protected].
To unsubscribe from this group, send email to 
[email protected].
For more options, visit this group at 
http://groups.google.com/group/google-maps-js-api-v3?hl=en.

Reply via email to